#pragma once

#include <al/Library/Resource/Resource.h>
#include <game/Player/PlayerCostumeInfo.h>

namespace PlayerCostumeFunction {
    PlayerBodyCostumeInfo *createBodyCostumeInfo(al::Resource *,char const*);
    PlayerHeadCostumeInfo *createHeadCostumeInfo(al::Resource *,char const*,bool);
}